Throughout the project
there have been elements of subjectivity and objectivity. The concept
is fairly subjective since it is fictitious and can be adapted to
personal preference. However the resulting system is very objective,
with an organised and controlled set of signage.
The symbols themselves
have elements of subjectivity - with components added to make them
unique. Yet it is possible that this has made some of them too
stylised. For example, the O2 arena symbol is ambiguous and needs
explaining, whereas the symbols should all be recognisable without
words. It was impossible to design these however without creating new
icons; some sectors of the city have no renowned landmark in them. So
it some ways it was an achievement to draw from research and create a
symbol that would reflect 19 different parts of the city.
The system does need
explaining which could have been solved with some instructions
developed. However from some brief experimentation it was hard to
spray paint any length of writing, because the type had to be
individually cut. In feedback it was suggested that instructions
could have been written in sharpie or chalk to create a spontaneous
design - which could have been developed further.
Aside from some
ambiguity the symbols are organised and comprehensive and are clearly
marked within the frame. The process means they could be mass
produced and constructed quickly which was one of my main objectives.
Example of figure running from the scene after quickly constructing it. |
By looking at other
people's work it has helped me realise that boundaries can be pushed
and broken and the weirdest of ideas are sometimes the most
successful. Projects that involved the most experimentation and
variation always had the best results because there was a reason
behind every aspect. I want to carry forward this process in future
projects.
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