Friday, 17 November 2017

The Art of Experimental Interaction Design - By Andy Cameron

 For part of the projection I researched some interaction design for inspiration. The first designs I looked at were by Bigspace, a design consultancy based in Milan. These designs are projections made by using heat sensors above a well and then translating them into circles patterns. This was something that was actually projected above an ancient Roman well. The colours used for the circles helped inspire the colours for the Ghost projection, the relationship with hot and cold is comparative to that of happy and sad; the deep orange and soft blue work well. The fact this projection reacts to the temperature of its surroundings is also interesting, as the Ghost projection should constantly be reacting to its surrounding too; the surroundings being the high school and the emotions of the students.


Something else I wanted to consider for the projection was a piece similar to this of Rafael Lozano-Hemmer's, called 'Body Movies'. This uses an arc light to form these huge silhouettes of the public in the Rotterdam public square. I thought this could be quite interesting to experiment with for the Ghost projection, as students could then physically interact with it as well as digitally. Perhaps this would be adding too many elements to the concept though. Either way, it would only be an idea for the project's future. I have experimented by having a silhouette in front of the video and seeing what effect this had. It did create a more stylised effect, adding further layers and connoting the anonymity theme.

 

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